Friday, May 31, 2019

Delayed, yet again...

Wow, two months without a single update...

Remember how I  said that there'll be upcoming videos? Yeah, that didn't work out... reason for this? Busy, just overall been busy these few months... sorry

Things seem to be clearing up soon, as it's just one more week before I can finally relax... I've been meaning to post some stuff here, and also to the other blog to some extent.

Since I've made some extra time for myself this weekend and also had some time off for some of the days next week, so I can finally get some posts done here.

Seems like some stuff happened while I was gone from World of Tanks, but not much in Armored Warfare. I've also tried my hand at recording some games, but had some issues with some of 'em again... slowdowns, stutters and such.

A few fixes and some fresh new equipment later, and it was all okay! Not totally fixed, but the footage is much more better than it was last time. At least the unbearable lags and stutters/video stoppages are gone...

Some of the games I've been testing were Armored Warfare, Crossout, Killing Floor 2 and several other old games, and the last group gave me quite a number of problems as the recording software couldn't detect them.

But I'll figure things out. It's high time I put out something, and there's gonna be one later... so stay tuned...

...and this time, there'll be something to show for, at least!

-Panzer Fist-

Sunday, March 31, 2019

Upcoming Armored Warfare Videos

Waited till the ass-end of March, eh?

Been busy, don't even have that much time to spare due to work/studies...

But made some free time to myself recently, so all is not lost. Seems like the Special Operations in Armored Warfare has finally been concluded, with the addition of another two parts...

...but what's more important is the arrival of French Tanks! Hoorah!!!

Finally I can get my hands on the AMX Leclerc series of tanks, as it's not just one. Prototypes included, plus the AMX 30 and 40... and also the AMX 50.

Not the 120mm gun variant with the lowered hull, but the 100mm gun prototype for the AMX 50 tank. And the AMX 40 isn't the infamous 'duck tank' from the 1940's, but actually a progression of the AMX 30 tank from the 1980's.

So far only a few tanks have been added to the game, and the higher tiers [tier 7-10] will be added in the near future. Some tanks might get shifted around, like the Italian OF-40 and Ariete, as the new dealer is home to French and Italian vehicles.

Well, time for some recording work... I got plenty to cover, so it's gonna take some time...

-Panzer Fist-

Sunday, February 3, 2019

The Second 'Armored Warfare' Post

It's done, and I'm back...

As the title says, this is the second Armored Warfare post in this blog. Kinda funny, actually... after all this time, there's only been one made so far... back in 2016.

One of the reasons for the lack of Armored Warfare posts was that I only play PVE modes in that game. The ping in the game was enormous; 100+ milliseconds, so that was enough to made me NOT want to try PVP or Global Operations.

So playing PVE only will result in endless loops of the same scenarios, as there's not a lot of content there. I mean, there's the Special Operations... but even those will have about 2-4 'campaigns' or parts, and will usually last for about some months before the next Special Operation batch arrives. All of this happened last year, though.

The normal PVE 'contracts'... well, there's quite a number of them... now, that is. Back then there wasn't much that was offered, about 5-6 contracts, and they don't rotate, meaning that you'll be stuck playing that same contract until the next day.

Anyways, enough of that... it's time for the test recordings that I did recently. The first one's gonna be the result of using the in-built battle viewer that's in the game.


That shot that was fired a few seconds when the battle started... that wasn't a 'real shot', as I clicked the mouse button at that point of the recording, which for some reason results in the cannon firing.

I might not be explaining this properly... but in simpler terms, that was a 'ghost shot', didn't happen while I was playing, but happened here in the replay as I clicked the mouse button.

There's quite a lot of missing features when using the battle viewer. Some of them might be really obvious, if you've seen plenty of World of Tanks replays before.

The cursor broke at one point, which was really bad... had to switch to another player to fix that. It also only tracks the player's movement when you go into 'sniper mode', where you're zoomed in to make more precise shots.

I guess the only use for this battle viewer is to see other player's perspective, and to also get scenic shots or moments... I guess. They just seemed to buggy for me... as in one of my earlier recordings, the vehicles sometimes would just stay at the spawn point, even though they clearly moving during actual gameplay.

There's more bugs than that though, I bet...

Anyways, on to the next video [which was recorded first]; record n' play. I play the game while it was recording...


And here you can see the immediate differences. Plenty, I can tell ya...

The obvious one would be the loadout at the mid-bottom of the screen; what ammo I was using at the time, the capacity, the consumables brought... y'know, essential stuff you need to see in games like these.

Then there's the dialogue in the game; you can see all of it. Everything from the tank crews, the tank commander currently in used and also the contractor's instructions / information.

Plus... the cursor doesn't 'break' at all, as this is live gameplay. Recording this while playing doesn't impact the game that much, about 5 FPS loss... from what I've seen.

So overall, record n' play wins. No surprises there...

There's a problem that both of them share, though... that is the mission info screen [or 'loading screen'] can take a long time to load when the game is being recorded. It contains some info too that must not be left out... like debriefing info and backstory, for example.

Not included here as this is just a test... end battle results were also excluded.

Downsides to using the record n' play method? Gotta record it juuust before the game starts, which means while the game is still at the loading screen. Then there's the 20-30 waiting time. This also means that I'll have a ton of replays piled up, eating away precious disk space...

Ah well, it's what I've chosen to do anyways.

Not sure how or what to put out next for Armored Warfare... I guess I can make videos about the Special Operations, but we're currently at the third batch. Well, we'll see what happens...

-Panzer Fist-

Thursday, January 31, 2019

Multiple Tries, Same Results

sigh...

This is seriously getting annoying...

Well, I'm supposed to have something posted through the past couple of weeks, but that didn't happen now, did it?

Having a hard time getting a smooth enough recording of Armored Warfare, and I'm still unsure whether it's the computer or the game that's giving problems. I hope it's not both.

Just as stated from previous posts, the problems were video skips and minor freezes. Game ran fine even while playing (alongside recording) and it's at least better than using the in-built battle replay system that the game has.

I'm gonna leave the bitching for another time [or just not gonna bother with it] as I'm gonna see what I can do. Had some free time now, so now's the best time to use 'em... hopefully, it won't be long till I have something done.

-Panzer Fist-

Monday, December 31, 2018

Inactivity N' Last 2018 Post

A month without updates...

Well, this is gonna be the final 2018 post... and what a way to send it off...

Well, I DID have some posts planned a few days back for this blog... about 2-3 videos on Armored Warfare. Things just didn't go according to plan.

The in-built 'battle recorder' is wonky as all hell... not to mention that it takes a significant chunk of space on the hard drive... megabytes compared to World of Tank's kilobytes of a 'replay file'.

Oh... and to makes matters worse, you can only access the replays when you're in the game itself; you can't open it externally.

But the best part is yet to come... the battle replay skips frequently, and I'm pretty sure that ain't my computer's doing... so the only way I'm getting replays out of that game is the old-fashioned 'play and record'...

...A.K.A "fuck it; we'll do it LIVE!"

Hmph... maybe I should just record another game instead... too much hassle to deal with...

Also take the fact that I was busy from Christmas Eve all the way to New Years... things should be a bit better now, though... although that won't last long.

Anyways, that's my last 2018 update. 2019's gonna be a tough one; I have many personal things that needed to be done, and also serious problems that needed to be addressed and fixed. Oh, and can't forget about studies... although I have a good feeling that will end well for me.

It's been a really bumpy 2018... here's to a bright 2019.

-Panzer Fist-

Friday, November 30, 2018

2 Months Gone... Again...

Well, now it's on to this blog...

Argh... been gone for 2 months, and not even a peep. Well, no excuses this time, though... as I haven't really been playing World Of Tanks since September.

Felt burned-out, especially since playing the Tier IX and X French Heavy Tanks... not to mention the Caenarvon Action X marathon. Seems like I get tired/bored of playing the game after a few rounds, even when I had good matches.

Motivation is at all-time low... dammit. Maybe I need to try something else for a change? Perhaps that'll make things better; keep my mind off WoT and have something else to do instead.

Question is, what should I post here?

Metal Saga is still on-hold, as that requires a ton of time set aside to be able to work out... so that's a 'No' on that part. Armored Warfare might be nice... it's been too long since my last post on anything AW related.

I'll figure something out. Just need to get these busy periods outta the way, then I'll have some time to myself... hopefully. So it looks like we'll just have to keep our heads down till the next post... so until then, just chill... for now.

-Panzer Fist-

Sunday, September 30, 2018

Long Gone...?

And now I'm here...

Just done placing an update over on the other blog, and there's an explanation as to what I was doing during September. Lemme just place it here....

"And now, the explanations...

So what took me +3 weeks to get just one video out? Well, turns out I ran into some "technical difficulties" when I finally had some free time to do the video edits/processing; the damn software ran into some errors that took me quite a handful of work to get it fixed.

See, I'm no longer using Windows Movie Maker for my edits... it's great, and provided me with the basics that I needed. But it also has a major drawback: constant crashing/lags and a significant drop in video quality once processed, no matter how much you adjust.

Been using another software, it's been a pleasure to use thus far.

It does hang/crash occasionally, but it at least it's not like... for every 30 minutes or so. Plus, I can do plenty of other stuff that I can't do over at WMM... it's just a massive upgrade for me.

Anyways, the problem that I ran into prevents me from even launching the software... so figuring out the problem is much more tougher there. Too many days spent doing nothing but searching for solutions online, making sure they're legit and not outdated.

could just use WMM back again for video processing, but I'd rather not suffer through the pain I had from previous uses just for that.

Found the solution at last, but it requires adjusting some other software that the video editing software uses. No problem there...

...except that it broke plenty of other things instead. *sigh*

Well then, now we got a multitude of other software problems to handle. Plenty of re-installs and restarts later, everything seems to be working as intended. But that's not the end of it...

Nvidia decided to fuck up for some reason, preventing me from using it's 'record current game/program' feature. Then we got the computer's fan 'software problem' to fix as well...

These past two weeks has been a pain. I felt like a damn tech support, except I have questions, but I had to find the solutions myself and also fix them. At least everything's back to normal again... I hope.

Aaannd by then, it's already the 29th of September. Took about 3-4 hours to get this video processed, and was already late in the night [or early in the morning?] at 4 AM. Time to hold off the post till tomorrow, then..."

Now, I had nothing to post about for this blog during August; was pretty much just me playing the AMX M4 51 to get the Tier X tank. Finally got em', but I still have some ways to go to unlock the bigger gun.

The only free time I had during September was from the 14th to the 30th, and we all know how that went...

Was supposed to spend that time making a bunch of DF2 videos. There's still nothing much over at World Of Tanks, just still grinding as per usual. There was that 'British Challenge' that went on, but that's not too significant to post about; just pretty much play as per normal and you get to complete each stage as you go along.

Now the busy period's back, not to mention the upcoming exams. We'll see how this goes... hopefully I have some stuff to post once in a while.

Well, that's all there is to it. Unlocking that second gun for the Tier X will take some time, so only time will tell... so don't hold your breath for the next post to come around...

-Panzer Fist-
The Alien