Tuesday, November 8, 2016

100 Years of Tanks

And I'm back...

Time to get on with long-delayed post: The '100 Year Tanks' Event.

'100 Years of Tanks' Event.


As from the name, this event celebrates the 100th anniversary of tank history... or more specifically, the anniversary of the Battle of Somme which is the one of the first battles to feature the Mark I tank, which coincidentally was the first tank made.

British Mark I (Male)

I won't go into the history of the tank and the First World War... I'm more into the World War II stuff since I used to study that for History.

But if you're interested in the tank history, I'll link the Wikipedia article to the Mark I and *maybe* more below.



Now, what does World Of Tanks do about this? Well, that will be the Convoy Mode of course. It's pretty much an escort mission type gameplay.

Simple gameplay: one team attacks the Mark I, and one team defends the tank.

People play a wheeled vehicle called the Lanchester Armored Car. Probably the first purely wheeled vehicle in World Of Tanks.

Oh and by the way, we can't drive the Mark I tank. >disappoint

So anyways, the attacking team needs to destroy the tank with dynamites which spawn on the map... as the gun on the armored cars are just machineguns. They need to keep setting the dynamites on the tank about 4-5 times before it will be destroyed. Another way for them to win is to delay the tank from capturing the base.

Now, on to the defending team. These guys have to protect the tank as it makes it's way to the enemy base. Whenever the enemy is successful in setting the dynamite to the tank, it will be de-tracked. The team then will have to repair the tracks by picking up a repair kit from the map.

Each dynamite and repair kit can only spawn once and carried by one person only. That's where teamwork comes in. Oh, and there's also bonus pickups you can get from the maps which will give you either the "cannon" that one-shots others or the "actual machinegun" which carries some rounds. Multiple of these will spawn on the map, up to 3-4.

With the explanations outta the way, it's onto the replays. I'll be showing two replays: one's in the defending team with a victory, and one's in the attacking team with a defeat. I'll be showing the defending team replay first.


And now, the attacking team with a defeat. Not so bad gameplay, but still a loss.


There's a certain trick when playing the Convoy mode, and that is modules. Nothing to expensive attached, just some cheap ones that are going to help in the game mode quite a lot.

Light Spall Liner, Toolbox and Vents version 1 are attached.

The first module: the Light Spall Liner for absorbing ramming damage and also making the vehicle slightly heavy, hence adding more weight to the rams.

The second: the Toolbox. Just general fast repairs to help getting out of troubling situations quick.

And the third: the Vents version 1. Improves overall stats to help the crew control the vehicle better.

Consumables are not necessary, but it's up to you.

So far, the convoy event was pretty interesting. It's just there 'cause of the 100th anniversary only. Pretty disappointed that you can't drive the Mark I tank, but I've heard that the console versions do get to use it.

Lucky folks...

Anyways, that was the '100 Years of Tanks' Event post that took too many delays to post... also took me to edit and create the post up to 3 hours... man that was a lot of work for a fairly short post.

But at least it's done. Now I can delete the videos regarding the event and save more space for other work coming up. I think I'll do a post on the 110 Chinese Heavy Tank, or maybe something else with come up instead. I dunno...

I guess that's all the time for this post then. I will put up another one on the Thursday... until then, stay tuned.

-Panzer Fist-



The Alien