Tuesday, March 22, 2016

Two Weeks N' Two Days

My, how fast the days goes by.

Looks like I've been gone for about 16 days... and of course, there's a reason for it.

Holidays! But it's only for a week, the other week was just an extra I decided to add in myself. lol

So, this means the Metal Saga Adventures will be back up? Both yes and no.

"Yes" as in it will be up. "No" as in not constantly.

While I was gone, World Of Tanks had released the 9.14 Update. This update revamps the physics of the tanks to a more "realistic" feel and you can now use a so-called 'handbrake' (Spacebar Default) to immediately stop your tank or to perform slick drifts and quick maneuvers.

The update also changed almost all of the sound in-game to make tanks' engines sound better, for example. Gun sounds have also been replaced with more powerful ones, so now they don't sound very lackluster. Bigger caliber guns will have thunderous roars while smaller ones will vary... but still sound good.

Those are the main course of the update. There's still more, of course.

Small stuff like updated minimap to have the view range circles similar to XVM and the long awaited HD-modeled IS-6 that tons of people are waiting for. It now looks more like an IS-4 now... and it might be just me, but the front turret of the IS-6 seems to be more easy to penetrate then ever for some reason.

Had some fun with the new update. Even got some replays that shows how they perform. The WZ-111 was apparently on sale, so I decided to grab 'em and also topped up on some gold... It's been quite some time since I've last played World Of Tanks.

It's a good tank. Faster than the 112 in speed and fire rate (just a bit) and also the 120mm side armor. Only problem with the tank is the pike-nose design on the front.

One of these days, I'll be getting the WZ-111 1-4 for that "fast" IS-7 feel. I'm going down the Maus and IS-4 route, so it's a good tank to keep around.

Huh... now that I noticed, I have the 112, 113 and now the WZ-111. Collection? Might as well.

Now, back to Metal Saga. The last one that I've posted on stopped at part 3 of the playthrough. But if you think you don't like waiting, I've already uploaded a bunch of the playthrough to my YouTube channel... I think the last I've uploaded was part 15.

So yeah... tons to catch up on for that one. Yikes.

Truth to be told, I actually have plenty more of the Metal Saga Playthrough videos saved on my computer.

Let's see here... about another 33 parts saved here. Hmm... this might take awhile.

The best part about all this: I'm still adding more and more, 'cause I'm not finished with the game... yet.

But why still post them here when it's on YouTube already, you say? Well, it's called "Metal Saga Adventures" for a reason. It's just the playthrough video with some backstory placed in it. Oh, and don't forget about the pictures.

And also sometimes the occasional sidetracking of the whole thing just to explain some real world tank counterparts and history.

Sorry, I'm a tank freak... just in case you didn't notice.

So yeah... even when enjoying my holidays, I was still getting video materials for upcoming posts.

I plan to do a slightly different post in the future. The post will just be me discussing certain tank stuff. It'll probably be very boring, but I feel it needs to be done. It's not that serious, but it's something that I've been very concerned about.

And when will all this will happen? Well, you definitely don't have to wait another 16 days for it to appear, though... whichever is the one's gonna be first, that is. So with that, I will bid y'all adieu for now... and will catch ya on the next post!

-Panzer Fist-

Sunday, March 6, 2016

Metal Saga Adventures 2

In this post, it will include 2... yes, TWO videos. Both part 2 and 3 of the Metal Saga Playthrough.

Why two videos? Well, I didn't take that much screenshots in these clips. Let's see... I took only four pictures in between parts 2 and 3.

Sorry, got too deep into the game that all of my focus was on Metal Saga itself.

So without any other stuff to declare, I give you part 2 of the Metal Saga Playthrough.


Continuing from the last MS Adventures, we proceed to the Hunter's Office to get our very first bounty reward. Not quite an amount... it's more like pocket money's worth of reward. Then it's time to leave the Junkyard and onward to Newfolk!

But then, we got messages... messages from Gary's dad and Scarlet. She gave us some newbie tips that can be very helpful for a person who's new to Metal Saga.

One of the few tips she sent.

After fighting our way through some sunflowers that shoot missiles and other assorted weird... stuff, we finally reached Newfolk. Nice place, with peaceful music playing.

And of course we met Nikolai, the "mechanic god".


Too bad we can't take him along, though. Repairing vehicles will be a breeze for him. Instead, we can ask his daughter, Misha or son, Kiriya to tag along. They are still learning the mechanic ways, but they know enough to keep the vehicles in tip-top shape.

I went with Kiriya on this one. He's the "active/aggressive" mechanic while Misha is more of a "support/passive" mechanic. Originally the classic go-to mechanic for every game I start out.

Time to get a vehicle for him!

But there are certain moments where I picked Misha instead. It's just personal preference, anyways.

And then there's part 3 of the playthrough...


Sadly, there's only ONE screenshot taken during this playthrough... It's a picure of the Mosquito "tank" [or more specifically, tankette] just before I went to claim ownership of it.

Found in the parking lot.

Found a Demag for Kiriya first before I went to get the Mosquito. The halftrack's a good vehicle, but it's quite similar to the Buggy. The Mosquito however, is more of a tiny tank. Even though you can place a cannon on one to make it look more like a tank, I prefer this vehicle to have a missile pod instead.

Now, some tank history: the Demag is based of the german WWII halftracks, the Sd.Kfz. 250. It's not really the 251 version as that one was created by the Hanomag company, hence then it's called the Demag in the game as the Demag company made the lighter version, the 250.

Sd.Kfz. 250 [Demag Built]
Sd.Kfz. 251 [Hanomag Built]

Some links to both the Demag and Hanomag halftrack info page below... and yes, I know... Wikipedia...

Sd.Kfz. 250 [Demag Built]

Sd.Kfz. 251 [Hanomag Built]

Renamed it to Hanomag instead, as it's more accurate. The vehicle in the game is given a big gun and tons of armor tiles, thus it's no longer a "light vehicle". Looks like I've forgotten to place quotes for the Demag's name in the game... Looks better as "Hanomag" instead.

As for the Mosquito, it was renamed to the Wiesel 1A1. The tank is pretty much the same... although I do not know why it was nicknamed Mosquito in the game.

Maybe because it's quick, small and it stings you and you don't see it coming? Could be.

Here's a link to the Wiesel 1's info... below.

Wiesel AWC

This was supposed to be renamed to Wiesel AT [Anti-Tank] but it just doesn't feel right. The reason I wanted the cannon replaced because I wanted at least one vehicle using the SE [Special Equipment] weapon. The first few vehicles you find have the Main Gun slot, y'know... cannons.

The closest Wiesel 1 with a missile pod [TOW]

Of course, I did get around to changing it to equip SE weapons, but that's all in another part of the playthrough.... much, much later that is.

Technically, the Buggy was not supposed to have a Main Gun, but instead a missile pod. It makes more sense as I have yet to see actual photos of buggies with tank cannons... they only carry missile pods or recoiless rifles as of now.

There was a picture of a Wiesel 1 with a supposed "turret", but that's not a cannon... it's only a large-caliber machinegun.

Notice the turret, but the gun seems small.

I guess I'm going off topic right now, seems like I've talked more about the real life counterparts rather than the game itself. But, more will come in the next Metal Saga Adventures update!

-Panzer Fist-

Saturday, March 5, 2016

Old, but Gold - Metal Saga Adventures 1

Truly one of the most satisfying games that I've played in my life.

And here it is: Metal Saga. Or by it's full title: Metal Saga - Chains Of Sandstorm.

Japanese Logo. English version only has "Metal Saga".

It's an okay JRPG, but it has a surprise: you can drive and collect tanks! Oh, and some occasional armored vehicles too. Made in 2005, I've first played this game back in 2007. Found this game out of curiosity so I decided to play it.

It reminds me of Super Mario RPG since they are both JRPGs, and Super Mario RPG was one of the first types of RPGs I've ever played in my life. Good times with that game...

I've lost count how many replays I've had with Metal Saga, but I definitely know that it's above ten times. There's just so much to discover... plus this game is not really known to people, so it wasn't really noticed. I also did not have a computer in the earlier years, so I have to resort to taking notes.

Still have 'em somewhere... just waiting to  be found...

So now, let's get to the game. I've decided to make a playthrough of it... don't know if I will stop right at the end of the game or continue after it, though. Will have tons of pictures and parts of videos placed.

Each part will be roughly 30 minutes long. I tried to record past 40 minutes but the game craps up and crashes after that. So this is the longest I can record for each part of the playthrough. No facecams, voice overs and stuff like that, it's just pure gameplay.

So, without further delays, here's the first part of the Metal Saga playthrough. Enjoy.


The game starts out with the usual title screen, and has two options:

English Metal Saga version.

Started a new game and had to place a name. Decided to put 'em as "Gary". Then came the situation to be a hunter or a mechanic...

Believe it or not, the other option leads to an ending.

Gone with the obvious route... And of course, the mother [Nina] was not quite happy about it.

Obviously, the father.

Y'know what they say: like father, like son. Following in our father's footsteps to be a great hunter.

Then we met his friend, McKinley outside of our home.

He thought the main character was the father...

...for a while, at least.

And so, we begin our adventure... or preparation. Went to the Hunter's Office since Nina wanted us to go there first. Mother's knows best.

Once inside, someone talked to Gary. Not sure who this person is, but she know him. Gave him a little tip about a vehicle somwhere in the mountain of junk right behind his town... and she doesn't need it as she's doing fine without a vehicle.

Hmm... did she put it there for us? I wonder...
She didn't say where, so likely we'll never see her again.

She takes her leave soon after that, and told him that they might meet up again sometime... So now I went around town to see the other characters... and preparing to go to the Junk Mountain for my first vehicle, until I met this boy who gave me a tip [not really].

It's like he wants me to get it.

And we're off to Junk Mountain! Guess what Gary found around the hills...

It's the "stowed" vehicle the girl told us.

It's a buggy! It seems to have a gun on it's side... definitely set up by the girl in the Hunter's Office for us [for whatever reason].

 Halfway through the mountain of fighting knives strapped to bikes and fuel tanks with spider legs, we met a fellow hunter. Gave us some hints that there was a cannon somewhere around this area, but he hasn't found a vehicle yet for it.

A free cannon... just waiting for Gary.

He must be blind to be able to miss the buggy back at the hill.

On the way to the buggy, we found another vehicle! But...

Yeah, what he said.

It looks like a Tiger I. Rusted to hell... won't be moving anytime soon.

After some long walks and eradicating some Junk Zombies with guns, we managed to reach to the buggy. Awesome...

The vehicle... just an arm's reach away...
Not really big with naming stuff... sorry.

Wandered around and found a locked safe... Unlocked it and got some gold!

PIN number doesn't change at all.

Fought my way through some monsters until I reached the outlaw of the Junk Mountain, Trash Heap. Some guy outside said that we have to be roughly level 4 [or was it 3?] to survive a battle with him.

Eh... we have a vehicle. No problemo! Let the battle begin!

Trash Heap outlaw.

The battle with it was... mediocre. But at least I don't have to go through that again. And then it's time to go back home...

And that was Part 1 of the Metal Saga playthrough. There's plenty more adventures to have, as it's just the beginning...

-Panzer Fist-

Sunday, February 28, 2016

Upcoming March Posts Update

Last day of February... might as well post this quick update.

Hello guys, this is just a quick update post to tell you what ya gonna expect to see this coming March.

I'm gonna be recording and taking TONS of videos and screenshots of an old game I used to play soo long ago... Metal Saga.

In fact, it was supposed to be one of the first things I was supposed to do when I've started this blog. Didn't get around to doing it 'cause I got caught up in World Of Tanks, Armored Warfare and all that other jazz.

It might be a playthrough video, but I don't use any voice recording software or any webcams. It will just only be me playing the game, no facecam or voice overs if I actually do a playthrough.

Won't spoil anything about the game for now, so yeah... just wait till it's out.

Pictures will be plenty, too. There might be some interesting stuff that goes on that I might need to take a snap at.

On the side note, I did not end up playing Fallout 4. No updates, yet. Still have to wait quite some time for it to arrive, though.

Instead, I played Burnout Paradise. Great fun, finished the game in two days straight. Now I'm just mostly in the game for award hunting and 100% completion... if I can.

Cruising 'round in my cop car... smashin' cars up! BIG FUN.

No screenshots on it, though. It's all at Steam instead. Sorry.

Oh yeah, Armored Warfare received an update recently... not sure whether I should cover it.

I guess that pretty much sums it up, then. Metal Saga stuff, this coming March. Now if you excuse me, I have Burnout Paradise to play and Metal Saga stuff to prepare... So see ya this March!

-Panzer Fist-


Thursday, February 25, 2016

A Sacrifice For a Reward

Lookey here... the first Armored Warfare post for this blog.

Lately, I've been playing more of a certain tank game Armored Warfare. Everything's been going great ever since it entered Beta, with tons of constant updates. There's even quite a lot of events going on from last year up till now... but I didn't get the chance to play most of last year's events.

One example is the Halloween event. All those rewards I've missed out on...

Most of the problems is due to the fact that internet connections back last year wasn't really up to par to play most "connection-reliant" games. Glad that's a problem of the past. All the rage from the past... Anyways, once I've got my crappy connections fixed, I've been on World Of Tanks and Armored Warfare periodically. Just the simple daily 2X wipes on both games.

Then one day, there's an interesting event over at Armored Warfare: The Grand Bear Invitational. Got excited, but then I had complications with the time it starts... because it translates to 1AM-4AM.

Yes, I'm human. That's why I need sleep.

Missed out on a great chance to earn tons of EXP and cash... Especially the EXP, though. I mean it has FIVE times multiplier during the hours the special event was on on Friday. Cash was only 2X multiplier bonus, though.

Became quite disappointed with the whole ordeal. But then came the savior... Wolfie's Gold Rush event.

Here's a post link on the event over at Armored Warfare's website below, just in case you wanna see every detail yourself.

Armored Warfare - Wolfie's Gold Rush Event

It intrigued me when I first saw the event details. Get gold! Get phat stacks of EXP 'n cash! For six days!

But there's a price to pay for it: the bonuses will only be active for three hours like the previous Grand Bear Invitational event. But now, the event has been bumped up an hour... so yes, it's 2AM-5AM for the six days for me.

Ughh... So late, and for every day of the event, too. What a pain...

But I said "fuck it, I'm doin' it anyways". Challenge accepted! "Monday's bonus, here I come!"

...but then I slept instead. Okaaay... time to check off trying to get 3000 Gold. Time to set an alarm so no further gold and bonus shall be missed.

The only way to know if the event had already started is to open the bonuses/boosters tab [the lighting icon at the right] and the EXP and cash boosters should be 400% and 100% respectively. Here's a screenshot from the game to show you what I mean.

Notice the 400% EXP and 100% cash boosts in the 'Active Boost' window.


And add that to the base game and it should be 5X EXP and 2X cash earned in every tank. I don't know whether the daily 2X EXP and 1.25X cash would stack with them, so I've only played Armored Warfare only when the event was on to maximize the bonus earned.

So did I managed to complete the rest of the five days? Yes! Downside? Tired as fuck after each day of event! WORTH IT!

But seriously though, it was tough staying awake through the whole event each day. I think I fell asleep for a few minutes during Wednesday's event...

Quite pleased with the reward I've received. 900K+ EXP and 8M+ cash... enough to get me through any tank I want easily!

Only been using the rewards to get myself the Leopard 2! Painted 'em and stuck some decals and done! One of my favored modern tanks, in my possession! I personally prefer the looks of the Leopard 2 rather than the upgraded ones... y'know, the ones with the frontal turret kit installed. But still, the upgraded Leopard 2A5 is what spark my interest in the tanks a long time ago.

This is a keeper for sure.

Not fully upgraded, yet though...


It definitely much better than the horrible Leopard 2AV Prototype. The armor is very lackluster... and it all thanks to the material the tank is made from... not to mention the lower frontal plate is pretty much paper.

I only place camouflage patterns and number decals on tanks I plan to keep forever. Makes them stick out easier in the garage and when the're gonna be here forever, might as well make 'em look good, dont'cha think?

But that's not all! Something interesting happened in one of the event days... Truly once in a lifetime experience in a game like this, so I had to take a screenie to make it last.

I wonder if this is a special move these tanks can do...
 
It's just outta nowhere too, that it happened. One moment, the tank spawned normally. The next moment it teleported upside-down like shown in the screenshot. Don't know how, but I'll take a picture of it anyways.

And that marks the end of the madness that happened during the Gold Rush event. Nothing too major, but still had some fun... even though I was struggling to stay awake 70% of the time when it was on.

I have some more pictures of the crazy bugs this game has, but I'll put 'em up next time though... as this post has gotten awfully long now. I guess I'll be going now, as I'm gonna go back to Fallout 4 soon. There's some updates that has changed the game quite a bit, and it's been some time since I've last played it.

-Panzer Fist-

Tuesday, February 2, 2016

Busy, but Back [Long Post]

As the title suggests, I've been busy.

This week, especially. Lots of work to do and coming back home late and tired... don't even have the time to use the good 'ol computer when you gotta leave house at 5:30am and reach back home around 10pm.

There's a lot of important stuff that's been going down at the usual workplace, that's why there's been a drastic change in work times. People getting shifted left 'n right, but it's just another one of those 'tough weeks' that can happen anytime of the year...

... sometimes up to eight times a year.

But, I finally got a free day today, so I'm gonna use it well... starting off with a blog post to tell you guys that I'm not dead. Just got a little caught up at work, that's all.

And without further delays, here's the 113 video that I was supposed to upload five days ago. Enjoy.


Finally, the 113 in a real server... and not that mess they call 'Common Test'. Ugh... dem gold shells everywhere...

My most favored tank, 113... the huge "MBT"


I've actually gotten this tank quite some time ago, around September of last year [2015]. Been practicing on how to use it ever since. It's a pretty great tank with a combination of a heavy tank and a medium tank. Rapid cannon combined with some armor and speed which allows it to catch up with some mediums. Although, the armor's the only trouble with this tank.

What I meant is that damn lower frontal plate. It's all kinds of bad if something hits it.

From 112...
...to WZ 111...
...and finally WZ 111 1-4.
Then, it's just like that. Ever since.


It's been pretty much the same, starting from 112, then to the WZ-111 and the 1-4 variant [the tier nine one] and now the 113. The 20mm jump from WZ-111 -14 to 113 for the lower frontal plate is just not enough for the tier 10 tank. I'm used to the upper frontal armor, the weak-ass ammo rack and engine fires that it constantly gets... but it feels kinda strange that they did not try to at least make the armor better. Certain other tanks have definitely been through the upgrade phase.

Someday... I'll be getting you soon. Owning the tank in my garage, not kill it is what I meant.


Take the VK 45.02 B above for example. It used to be one of the worst tier 9 tanks 'cause of "historical accuracy" which makes the front hull of the tank pretty much a Chinese tank, but ended up getting a major buff, especially the lower frontal armor plate. Used to be easy kill whenever I met it... now it's a monster after the buff... especially the 200mm for BOTH upper and lower plates.

And it's pretty much a young Maus now, except in tier 9.

I was thinking that the 113 should have something like that, too. I know that it had a buff recently, but it just buffs the make the heavy medium towards the 'medium tank' characteristics... it's missing out on the 'heavy tank' part.

Why am I saying this? Well, there's not many heavy-medium hybrids out there. The only other one that I can find similarly to the 113 is the E50M. I could choose the T110E5, but that tank is a true heavy, y'know... slow speed, good armor. Only the gun is the 'medium tank' attribute.

The E50M is chosen because of it's speed, weight and armor. The gun and speed is definitely medium tank-like, but the armor and weight is the 'heavy tank' part of the tank. You can be surprised how many people take this medium tank lightly. Some might even downright ram the E50M without knowing whether it could be heavier then their own tanks.

One example is when a friend of mine decided to have some tier 10 mock duels in the Common Test Server. Best map to choose for duels are definitely the smaller ones, so he chose the Mittengard map.

Loads of fun using the tier 10s that we aim to get someday... anyway.
E50M
Leopard 1




-VS-

Who will win? 






There's one duel where I used the E50M and he used the other medium, the Leopard 1. He thought it will be the usual medium vs medium battles. Naturally, I knew that the E50M is a very speedy and rather heavy tank. And by chance, he chose the Mittengard map... y'know, where there are slopes to gain speed.

What I'm trying to say is that as soon as our tanks met in the middle, I rammed him. That crash course led to his tank's demise.

None of the rounds he shot at me went through the upper or lower plates, only the turret which is a flat area if not angled correctly.

He was shocked that his tank got smashed just by ramming mine. That is, until I told him that the E50M is not light. Just because a tank moves fast does not mean that it's light.

Fast moving bulldozer, with autoloader!


This goes the same if you tried ramming an AMX 50B from the front... especially if your tank is lighter than the French Autoloader... and especially if he's in motion.

Don't forget that if the person uses the 'Controlled Impact' skill, it pretty much improves the damage caused and decreases the damage received.

Too bad I can't show replays of the E50/Leopard 1 duel or the AMX 50B that I had in action, where I squashed two tanks. Those were like nearly two years ago. I can't record if I can't even run the damn thing. It's outdated.

Back on track: the 113's frontal lower plate is sub-par. The 121 is pretty much a better option because of this. What's weird is that the WZ-111 has it's side armor to a total of 120mm!

It's only the small upper strip though. [the one without spaced armor] The one below is the same throughout tiers 8-10, with the exception of  the 110 tank. And the lower side armor's value is 110mm with the spaced armor. The same 80mm from tiers 8-9, but 90mm in the 113... but still adds up with the spaced armor of 20mm to get 110mm.

Do you prefer the 121...
...or the 113?













Quick comparison of 121 to 113. Upper Frontal? 120mm. Lower frontal? 80mm and 100mm respectively. Upper side? 80mm and 90mm. Lower side? still 80mm for 121 but 110mm for the 113.

The lower plate is just pretty bad, in my opinion. Yes, the 113 is "an alternative to the WZ 111 1-4", which means it's the opposite of that tank. Doesn't that mean it should be in tier 9? Y'know, branching out to two different Chinese tank types: big hitting guns with armor, and the fast, mobile hybrids.

Or maybe buff the armor values. As long as the lower plate isn't paper, it's fine. Enough to at least be useful to bounce shots with some angling there, because as of now... the only angle to bounce shots of the lower frontal plate is nearly 90 degrees or more away from a pointing gun. By that standards, you also have to hide your tank's sides. I'd say the armor values should go up to 110mm or more. Definitely not more than 130mm, though. Never seen one Chinese tank with that frontal plate value anywhere.

Remember the Type 59? it has 100mm of lower frontal armor. It's very OP, but it hasn't been nerfed. Instead, it got pulled away from shops and is now available through rewards.

100mm of lower frontal plating is very bouncy for a tier 8 medium. Not even the heavies in tier 8 have that kind of value, all this is excluding 110 tank. Now that's what I find weird.

Before the VKB tier 9 got the buff, it's a horrible tank to play through. It's practically untouched and everyone tried to skip it or just moved to the E75. I'm guessing the 113 and many other Chinese tanks are going through that too...

Thanks to Metal Saga, this is now in my "To Get" list. Too bad no triple Plasma Cannons, though.


"The last thing I want to see is a tank with low penetration and lack of armor."

For tier 10, it's very off-putting... the lower gun caliber is already a turn-off for most, but I'm okay with a rapid gun. The penetration's is about Maus' levels, but at least that tank has great armor to back up it's greatly slow speed. Normally a fast shooting gun would have high penetration and low damage output, but this is another strange thing in the 113. The ammo capacity is not a problem as it's normal for Chinese tanks to have small ammo storage.

Well, the Chinese Heavy line is not that popular, so that is the only reason that why is doesn't receive any TLC from the devs. Hopefully, there's two heavy tank lines: fast rapid guns with unparalleled speed, and the slow but dangerous hard hitting guns.

After all, they made the WT E100... which is entirely fictional. As in, it doesn't exist even in a blueprint... totally made up by Wargaming. So I'm pretty sure that they can think of something to fill in 113's role or create a new line for it. If they can't, then the only way is buffing it up.

It makes me wonder what will actually happen if they made a new heavy tank line for it, though. The WZ 111 1-4 will finally have a true tier 10 successor that could use the same 130mm gun, just modified slightly like IS-4's gun which is also on the ST-I.

Only one way to find out, though. And that is to wait until Wargaming does something to the Chinese Tanks... if it ever gets anymore TLC though.

Wew... it turned into one long post. I guess I'll end it here for now, guys. Sure did a number on this post... I guess the next time I post about the Chinese heavy line, it'll be about some good news to it... I hope.

-Panzer Fist-


Thursday, January 28, 2016

2016 January Update

It's been some time, guys.

So, what have I've been doing the whole of this month? Enjoying myself with some games, of course!

I've been playing both Dead Island and Dead Island Riptide with a friend of mine... still got the Dragunov and the "Billboard" Bolt-Action Sniper Rifle from Riptide.

After that, I've indulged myself in a different game... PAYDAY 2. [yes, that's how it's supposed to be written]

It's a great game when it first came out somewhere in '13, but still great till today. Only some DLCs have been pretty lackluster and some even "questionable" on why it even existed.

Like the one that has to do with goats. Wait, whut? GOATS?! That doesn't even fit in with the game...

Yup, Overkill's taken this game to a new low. I've actually played this game back in '14, but that version is obtained through "different" ways and SOMEONE made the game less fun to play with goddamned cheats.

But it's pretty fun. Taking me away from Fallout 4 for awhile before I get back to it in March this year. I felt like I needed a break from Fallout 4 'cause I don't want to play it to the point where I get sick of it.

Like several other games I can name of...

Currently, the most I've gone so far is playing on Overkill difficulty. Death Wish is just madness if ya gonna do it alone.

No photos or videos, though. No photos 'cause it's all in Steam instead. No videos 'cause it lags the fuck outta my games. PAYDAY 2 was already at a stable 40. When recording it goes down to nearly half of that. Dead Island is a bit weird, though. Sometimes it crashes when I tried to record. But if everything goes well, it still lags out my games a lot.

The game was already very laggy in certain parts without recording... so no to the Dead Island series at all.

But, I did managed to record something else instead. World Of Tanks replays! It's not as exciting, but at least it works and isn't slowing down too much.

The video's already up in YouTube, but I'll be posting it here tomorrow, 'cause there's some backstory to it.

And sometimes I'll take a little break from the MMOs and FPSes to play some strategy and simulation games.

That last one... it's not what you think it might be. It's actually an old favorite of mine called 'Roller Coaster Tycoon Deluxe' on Steam.

And for the strategy games? Those are also old classics. They are Star Wars: Galactic Battlegrounds + Clone Campaigns and possibly the most fun you can have with a strategy game: Empire Earth.

...at least, in my opinion.

Hell, I might even play more classics... Just gotta go find them. And also remember what the game titles are.

So I guess that's it, then. A video will be post up here tomorrow. Stay tuned for it! That's it for me, I'm off for some SWGB!!!

-Panzer Fist-




The Alien